Optimization on November 2, 2023

Optimization on November 2

Mobile & PC

Battle Issues

1. Lowered the difficulty of some gameplay modes.

– Campaign Normal Stage: Chapters 2 to 24

– Lost Sectors 1 to 10

– Tribe Tower/Manufacturer Tower: Floors 1 to 50

– Interception Level S and Level D

2. Lowered the combat power of Raptures in some Tribe Tower stages.

– 90, 95, 105, 130, 140, 150

3. Fixed an issue in some stages of Campaign, Lost Sector, and Towers where the Rapture’s Rocket Launchers are summoned at a faster rate, causing the actual difficulty to be higher than the designed difficulty.

4. Fixed an issue where Jackal’s Burst Skill: Crazy Jackal affects the Distributed Damage dealt by 2B’s Burst Skill: Series of Attacks.

5. Fixed an issue where the effects of Mary: Bay Goddess’ Skill 1: Seaside Sunshine and Burst Skill: Tranquil Waters are not based on the final Max HP.

6. Fixed an issue where the Nikke’s Ammunition Capacity is displayed incorrectly after she uses her Burst Skill with an active increase Max Ammunition Capacity buff.

Skills that increase Max Ammunition Capacity

– N102’s Skill 1: Written Memories

– Mica’s Skill 2: Brave Star

Corresponding Burst Skills:

– Modernia’s New World

– Neon: Blue Ocean’s Full Hydro Shot

7. Fixed an issue where some Burst Skill’s range cannot be properly specified due to certain shields.

[List of skills that creates a shield]

– Folkwang’s Skill 1: Starting Whistle and Burst Skill: Splint

– Ether’s Burst Skill: Colossal Single Cell

– Aria’s Burst Skill: Da Capo Aria

– Tia’s Burst Skill: Lizard’s Protection

[List of skills with specific range]

– Yuni’s Burst Skill: BDG

– Product 12’s Burst Skill: Action: Precision Strike

– Signal’s Burst Skill: Emergency Signal

– Belorta’s Burst Skill: Tricky Bomber

– Soldier EG’s Burst Skill: Eagle Shot

– Soline’s Burst Skill: My Word, My Bond!

– Anis’ Burst Skill: Pinpoint Missile

– Sin’s Burst Skill: Words can Kill

– Viper’s Burst Skill: Snake Bite

– Nihilister’s Burst Skill: Burning Scourge

– Dorothy’s Burst Skill: Paradise Lost

8. Fixed an issue where Neon: Blue Ocean’s Burst Skill: Full Hydro Shut is dispelled during its use when she is stunned.

9. Fixed an issue where the Raptures’ movement are irregular when they are forced to move due to Yan’s Burst Skill: Fat Cat while performing specific actions.

10. Fixed an issue in Coordinated Operation where the skill effects displayed are different from the actual buff when duplicate characters are included in the squad.

11. Improved the battle UI in Solo Raid.

– Added a Buff/Debuff icon on the boss’s name in battles.

– Designed the Boss’s HP UI to transition to the pattern timing when Cancel Ring appears.

12. Fixed an occasional issue where the aim becomes irregular when player moves to background programs mid-battle and then returns to the game.

13. Made modifications so that Nikkes using RL and SR weapons can begin charging immediately once the Stun is over as long as player maintains operation.

14. Fixed an issue where Rapture Battery and Drifter do not become the target of auto attack and group attack.

Contents/System

1. Redefined the overall number and rewards of Challenge stages in Story Events.

– Recruit Vouchers and High Quality Molds will be rewarded when every stage is cleared for the first time.

2. Made improvements to play the emphasis animation of the activated Manufacturer Tower on loop in Tribe Tower.

3. Raised the maximum Outpost defense level to Lv. 400.

4. Fixed a circumstantial issue where the initial points in Rookie Arena are abnormal when a new season begins.

5. Fixed an issue in Union Shooting Range where the animation appears unnatural when changes occur to the Union Member Leaderboard.

6. Fixed an occasional issue in Tribe Tower where the number of Nikkes equivalent to the superior Code in the squad is inaccurate.

7. Modified the display format of ranks beyond the top 100 in Coordinated Operation Ranking Reward mail to show them as reward intervals (%).

8. Fixed an occasional issue in Advise where an error message pops up when player swipes left or right to other Nikkes to advise them.

9. Fixed an issue in Advise where the increase to the Bond level with Vesti is applied in reverse.

10.   Made improvements by displaying a Help option when player enters Liberation after it is unlocked.

11. Made adjustments to direct players to Go to Lobby when payment fails.

12. Fixed an issue in Shop where the text scrolling effect does not apply to some products.

13. Fixed a circumstantial issue in Outpost where an error message pops up after building construction is finished.

14. Fixed a circumstantial issue in Outpost where the building that has finished construction cannot complete construction automatically.

15. Added an Emergency Escape function to the menu in the upper right corner of the event field of Archives.

16. Made modifications so that the owned amount of Memory Film is updated immediately once the Event Record in Archives is unlocked.

17. Added a simple Inventory function so that insufficient currency can be replenished immediately when Synchro Device is being upgraded.

18. Made modifications to gameplay modes that adjust the Nikkes’ level so that the adjusted level is displayed in the squad info when player enters Squad Formation page through the Result page after being defeated.

19. Made modifications so that keyboard operations other than ESC are not possible on the Log page of an ongoing scenario.

20. Fixed an occasional issue where some scenario audios do not play when changes occur to the ongoing Main Mission Chapter.

21. Fixed a circumstantial issue where the arrangement of the Nikke list in the Squad Formation page appears unnatural.

22. Fixed a circumstantial issue where the Component List in SP Arena cannot be updated normally.

23. Fixed a circumstantial issue where the Component List in SP Arena cannot be updated correctly.

24. Fixed an issue where the rewards list of some cleared Campaign stages shows the wallpaper icon.

25. Made improvements so that the remaining time of the event is displayed on the Enter Story Event button in the Lobby one day before the Story Event ends.

26. Fixed an issue where the amount of some items obtained as rewards from Missions is not immediately reflected in the Inventory.

27. Fixed an issue in Message where the condition for some conversations with Mary is not working as designed.

28. Made modifications so that player can tap the Confirm button lightly to skip the unlocking animation of Manufacturer Research and Class Research in Recycling Room.

29. Fixed an issue where the red dot indicator does not appear when live wallpaper is obtained from the Main Mission.

30. Fixed an issue where the products list in Cash Shop → Step Up Package is not displayed properly on some devices.

Others

1. Added a button that redirects to the customer service center in the account termination pop-up on the Login page.

2. Fixed an issue where some Nikkes’ images do not appear in some pages.

Pages involved

– Advise scenario

– Simple skill cutscene

– Limit Break Result page

– Core Enhancement Result page

– Victory page

– Recruit Result page

Images involved

– 2B – Pod

– Anis: Sparkling Summer – Table

– Maxine: Mechanical White – Drone

3. Fixed an issue in the Korean language environment where the Full Burst audio of Exia: Joy to the Nerds does not match with the Full Burst script.

4. Made modifications to the stage info displayed in a small font at the top of the page during battles so that it can be read more easily on the Pause page.

5. Made modifications to the Lobby Message button to display red dot indicators that correspond to the situation.

6. Fixed an occasional issue where the live wallpapers in the Lobby overlap with each other.

7. Fixed an issue where the thumbnail of Maxine’s live wallpaper, Pierce Shot, appears unnatural.

8. Adjusted the display sequence of a certain live wallpaper in Decorate Lobby.

– NO CALLER ID

9. Fixed an issue where the shadow of the mask of 2B: YoRHa Uniform 1 remains visible on her hair after she removes the mask upon a light tap.

10. Fixed an issue where the shoes of Noise: Cherry Blossom Stage do not match the height when she is aiming or under cover.

11. Fixed an issue where the SFX or sound effect of Raptures’ Dual Ring is played incorrectly under certain battle circumstances.

12. Fixed an issue where the sound effect does not play when certain Raptures are destroyed by self-attack.

13. Slightly reduced the sound effect of MG weapons hitting the Rapture’s Core.

PC

1. Fixed an occasional issue in the PC version where reload occurs when player switches Nikkes during battle.

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