Character Skill Fixes (Updated)

Character Skill Fixes (Updated)

Dear Commanders,

In the upcoming February 22 update, we will try to fix several issues concerning some characters’ skills. You can check the following patch notes for details.

1. Fixed the icons of Phase 1 Burst Skills overlapping with each other when casting Rupee: Winter Shopper’s Burst Skill – [Shopaholic Date] in Coordinated Operation.

2. Fixed an issue that Noise does not seem to be killed in the Arena when her HP displays as 0:

Currently, as the HP recovered by particular buffs is not displayed on UI, it may look like Noise’s HP is 0. After the fix, the HP will be displayed correctly.

3. Fixed an issue that the visual effect of Jackal’s Burst Skill could not fade away correctly in Arena battles.

4. Fixed an issue where some characters could not reload properly after shooting all the ammo for the first time after entering Full Burst mode.

5. Fixed the triggering problem concerning some HP-related buff skills for Soline and some other characters.

Taking Soline’s Skill 2 – [Grow up!] as an example, the current situation triggers the effects even when her HP is not full (100%), such as at 99.5% ~ 100%. After the fix, it will only activate at full HP (100%).

6. Fixed an issue that the number of HP recovered by Mary’s Skill 1 – [CPR] is not shown.

7. Fixed an issue that the amount of HP recovered by Rapunzel and Anne: Miracle Fairy’s revival skills was lesser than the descriptions.

8. Fixed an issue that the “(self) ATK ▲” effect of Modernia’s Skill 2 – [Giant Leap] could not be triggered if Modernia’s Equipment has Hitting Rate ▲ strings.

9. Fixed the incorrect description of Product 12’s Skill 1.

The current description of Product 12’s Skill 1 – [Action: Increase ATK]:

■ Activates after 2 normal attacks.

ATK ▲ 8.28% for 5 sec.

After fixing:

■ Activates after 200 normal attacks.

ATK ▲ 8.28% for 5 sec

10. Fixed an issue that Guillotine’s Skill 2 couldn’t take effect.

11. Fixed an issue that when Laplace casts her Burst Skill in Arena battles, the special effect of the skill’s shooting direction was displayed unnaturally.

12. The design idea of buff [Increases stack count of buffs] is to grant a stackable buff more stacks, if the buff is Max Stack, the lasting time of the buff will be reset.

However, we noticed that the lasting time was not reset when extra stacks were granted at a buff’s Max Stack. This issue will be fixed in the update and the following characters will be affected: Pepper, Rupee, Guilty, and Soda.

13. Target selection mechanism change: When Laplace’s Burst Skill [Laplace Buster] shoots at a target, the skill will select a target near the shooting direction as the additional target that receives [Initial Damage].

Now, the additional target is selected according to the distances between Laplace and the targets instead of the skill’s shooting direction, so the additional target could be quite far away from the shooting direction, which is quite unnatural.

14. Fixed an issue where the duration of Skill Effect – “Takes out two Missile Containers” triggered by Vesti’s Burst Skill – [Justifiable Defense] was less than 18 seconds.

15. Fixed an issue where the Skill Effect – “Max HP ▲ for 2 ally units with the highest ATK” triggered by Quency’s Burst Skill – [The Great Escape] took no effect.

16. Fixed an issue where the depletion of “HP ▲” buffs was not reflected correctly on UIs in Arena battles. This is only a display issue, it does not affect combat results. This issue can be discovered when Noise uses her Skill 2 – [Sing Together], which is quite representative. 
(* Content has been updated)

17. Added missing skill description and effect lasting time for Mary’s Skill 2 – [Nursing].

We will continue our effort to deliver a better gaming experience for you. 

Thank you for all your feedback and your support and love for our game.

GODDESS OF VICTORY: NIKKE Team

Scroll to Top